PROFESSIONAL PROGRAM IN ADVANCED GAME ART & DESIGN (12 MONTHS)
It is a combination of 'Program in Game Art' and 'Program in Advanced Game Art & Design'. In this program, students will learn how to create advanced visual elements for game, such as detailed human and animal sculpting, convert high to low poly characters, advance texturing, presenting the assets in Engine and creation of foliage, emitters and particles. Students will also learn how to design levels in a game. Prerequisite for 'Program in Advanced Game Art and Design': Students must have knowledge of Photoshop and MAYA (Modeling, Texturing, Lighting) before enroling for the program.
PROGRAM IN GAME ART (6 MONTHS)
- Understanding different games
- The concept of game art
- The game art documents
- Sketching
- Digital painting
- Matte painting
- Human figure study
- Character Design
- Character Modeling
- Texturing
- Lighting
- Rigging
- Animation Principles
- Character Animation
SOFTWARE
- Photoshop
- Maya
- Unity/Unreal
PROGRAM IN ADVANCED GAME ART & DESIGN (6 MONTHS)
- Human sculpting
- Skeleton and Muscle study
- Male and female body differences
- Low res of character
- Rules of gaming UV
- Character Design study
- Animal study
- Character Design
- Anthropomorphic Characters
- Texturing Cloths
- Presenting the Assets in Engine
- Texturing a Face
- Foliage
- Emitter
- Particles/FX
- Level Design
SOFTWARE
- Maya
- Z-Brush
- Substance Painter
- Unity/Unreal
EMERGING STUDENT PROFILE:
The ever rising popularity and demand of 3D games has encouraged and nurtured many 3D game designing companies, which has been expanding their reach in the global market. After completing this program, there are job opportunities like 3D Game artist, Character artist, Game designer and animator, Game environment artist, 3D Game designer, etc.